Ray of Enfeeblement
Level 2 - Necromancy
Casting Time:
1 Action
Range:
60 feet
Components:
V
S
M
Duration:
1 Minute
Concentration:
Yes
Ritual:
No
*.
*.
A black beam of enervating energy springs from your finger toward a creature within range. Make a ranged spell attack against the target. On a hit, the target deals only half damage with weapon attacks that use Strength until the spell ends. At the end of each of the target’s turns, it can make a Constitution saving throw against the spell. On a success, the spell ends.
At Higher Levels:
-
Classes:
Warlock, Wizard
Source:
Player's handbook