Gust
Cantrip - Transmutation
Casting Time:
1 Action
Range:
30 feet
Components:
V
S
M
Duration:
Instantaneous
Concentration:
No
Ritual:
No
*.
*.
You seize the air and compel it to create one of the following effects at a point you can see within range: - One Medium or smaller creature that you choose must succeed on a Strength saving throw or be pushed up to 5 feet away from you. - You create a small blast of air capable of moving one object that is neither held nor carried and that weighs no more than 5 pounds. The object is pushed up to 10 feet away from you. It isn’t pushed with enough force to cause damage. - You create a harmless sensory affect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze.
At Higher Levels:
-
Classes:
Druid, Sorcerer, Wizard
Source:
Xanathar's guide to everything