Finger of Death
Level 7 - Necromancy
Casting Time:
1 Action
Range:
60 feet
Components:
V
S
M
Duration:
Instantaneous
Concentration:
No
Ritual:
No
*.
*.
You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one. A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.
At Higher Levels:
-
Classes:
Sorcerer, Warlock, Wizard
Source:
Player's handbook