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Circle of Death

Level 6 - Necromancy

Casting Time:

1 Action

Range:

150 feet

Components:

V

S

M*

Duration:

Instantaneous

Concentration:

No

Ritual:

No

A sphere of negative energy ripples out in a 60-foot-radius sphere from a point within range. Each creature in that area must make a Constitution saving throw. A target takes 8d6 necrotic damage on a failed save, or half as much damage on a successful one.

At Higher Levels:

When you cast this spell using a spell slot of 7th level or higher, the damage increases by 2d6 for each slot level above 6th.

Classes:

Sorcerer, Warlock, Wizard

Source:

Player's handbook