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Blinding Smite

Level 3 - Evocation

Casting Time:

1 Bonus Action

Range:

Self

Components:

V

S

M

Duration:

1 Minute

Concentration:

Yes

Ritual:

No

The next time you hit a creature with a melee weapon attack during this spell’s duration, you weapon flares with a bright light, and the attack deals an extra 3d8 radiant damage to the target. Additionally, the target must succeed on a Constitution saving throw or be blinded until the spell ends. A creature blinded by this spell makes another Constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded.

At Higher Levels:

-

Classes:

Paladin

Source:

Player's handbook