Blinding Smite
Level 3 - Evocation
Casting Time:
1 Bonus Action
Range:
Self
Components:
V
S
M
Duration:
1 Minute
Concentration:
Yes
Ritual:
No
*.
*.
The next time you hit a creature with a melee weapon attack during this spell’s duration, you weapon flares with a bright light, and the attack deals an extra 3d8 radiant damage to the target. Additionally, the target must succeed on a Constitution saving throw or be blinded until the spell ends. A creature blinded by this spell makes another Constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded.
At Higher Levels:
-
Classes:
Paladin
Source:
Player's handbook