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Aura of Vitality

Level 3 - Evocation

Casting Time:

1 Action

Range:

Self

Components:

V

S

M

Duration:

1 Minute

Concentration:

Yes

Ritual:

No

Healing energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with you, centered on you. You can use a bonus action to cause one creature in the aura (including you) to regain 2d6 hit points.

At Higher Levels:

-

Classes:

Cleric (Optional), Druid (Optional), Paladin

Source:

Player's handbook